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195 articles

Automating Blender with Python Event Handlers

Automating Blender with Python Event Handlers

Learn how to use Blender’s Python API to listen to events and automate workflows. This guide covers handlers and modal operators with practical examples for production pipelines.

Build in Public: March 2026 Update

Build in Public: March 2026 Update

Welcome to our latest CGWire and Kitsu update! Over the past three months, we’ve been hard at work, and we’re excited to share all the progress, new features, and improvements we’ve made. Let’s dive in!

Integrating Messaging Platforms with Kitsu Production Data

Integrating Messaging Platforms with Kitsu Production Data

Learn how to integrate Kitsu with Telegram by building a bot that listens to production events and sends notifications. This guide explains how to connect Kitsu events, trigger messages, and create simple chat commands for production workflows.

How Animation Studios Estimate Render Farm Capacity

How Animation Studios Estimate Render Farm Capacity

Learn how animation studios estimate rendering costs and predict farm capacity. This guide explains the factors that affect render time, the core cost formula, and a practical framework for reliable render estimations.

Why Retopology Matters for Animation Pipelines

Why Retopology Matters for Animation Pipelines

Learn what retopology is and why it’s essential for animation. This guide walks through the retopology workflow in Blender, from automated remeshing to manual topology cleanup for production-ready 3D models.

Scaling an Animation Studio from 5 to 50 Artists

Scaling an Animation Studio from 5 to 50 Artists

Learn how to scale an animation studio from a small team to a full production environment. Discover best practices for team structure, asset management, production tracking, review workflows, and pipeline infrastructure.

Kitsu Summit 2026 - Where Pipelines Meet People

Kitsu Summit 2026 - Where Pipelines Meet People

The first Kitsu Summit gathered animation, VFX, and game production professionals in Paris for 15 talks on production pipelines, studio workflows, AI in animation, and the 2026 Kitsu roadmap.

Using Kitsu Webhooks to Trigger Pipeline Actions

Using Kitsu Webhooks to Trigger Pipeline Actions

Learn how to use the Kitsu Event API and webhooks to build reactive animation pipelines. Trigger automation instantly on asset creation, task updates, and publishes without polling or manual hand-offs.

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Automating Kitsu Reports with Python and Gazu (2026)

Automating Kitsu Reports with Python and Gazu (2026)

Learn how to use the Gazu Python SDK to extract production data from Kitsu and generate custom, branded PDF reports. Automate progress tracking, task summaries, and stakeholder updates without manual copy-paste work.

Building a Portable Kitsu CLI with Python and Gazu (2026)

Building a Portable Kitsu CLI with Python and Gazu (2026)

Learn how to package Kitsu workflows into a standalone command-line tool using Python, Gazu, and PyInstaller. This guide covers CLI design, interactive prompts, and compiling a single executable for reliable deployment across studios and render farms.

Working with Blender Shaders (2026): Nodes & Scripting

Working with Blender Shaders (2026): Nodes & Scripting

Learn how Blender shaders really work, from node-based materials to procedural shading and Python-driven automation. This guide breaks down shader concepts, node types, and scripting techniques to help artists build flexible, production-ready materials.

Build in Public: December 2025 Update

Build in Public: December 2025 Update

Welcome to our latest CGWire and Kitsu update! Over the past three months, we’ve been hard at work, and we’re excited to share all the progress, new features, and improvements we’ve made. Let’s dive in!

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Kitsu v1.0.0 is out!

Kitsu v1.0.0 is out!

From TV Series to famous feature films, Kitsu was involved in a wide range of productions, including 2D, 3D, 2D/3D, VFX, Stop-Motion, immersive experiences, and monumental projections. Better, over the past few years...

10 FFmpeg Commands Every Animator Should Know In 2026

10 FFmpeg Commands Every Animator Should Know In 2026

FFmpeg is one of the most powerful media tools used in animation and video production — yet many artists barely scratch the surface of what it can do. Learn 10 essential FFmpeg commands for assembling renders, adding audio, overlaying logos, comparing versions, and optimizing review exports.

How To Use Forward and Inverse Kinematics In Blender (2026)

How To Use Forward and Inverse Kinematics In Blender (2026)

Discover the difference between Forward Kinematics (FK) and Inverse Kinematics (IK) in Blender. Learn how animators use these systems to bring 3D rigs to life with realistic motion, balance, and control. Includes hands-on rigging examples for beginners.

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From Blender to Kitsu: How to Create a Custom DCC Bridge (2026)

From Blender to Kitsu: How to Create a Custom DCC Bridge (2026)

Learn how to build a custom Blender integration for Kitsu using Python. This guide walks you through setting up a local environment, generating previews in Blender, and uploading them to Kitsu automatically—streamlining your DCC pipeline for faster, more reliable production.

Build in Public: September 2025 Update

Build in Public: September 2025 Update

Welcome to our latest CGWire and Kitsu update! Over the past three months, we’ve been hard at work, and we’re excited to share all the progress, new features, and improvements we’ve made. Let’s dive in!

(2026) Western & Eastern Animation: What Sets Them Apart

(2026) Western & Eastern Animation: What Sets Them Apart

Western and Eastern animation are shaped by cultural values, visual languages, and storytelling philosophies. This article explores how studio structures, aesthetics, and narratives differ between traditions—and how modern animation increasingly blends the two.

On Writing Better Animation Briefs (2026)

On Writing Better Animation Briefs (2026)

A strong animation production brief prevents scope creep, wasted effort, and misaligned visions. This guide shows you how to write briefs using the Golden Circle method—covering purpose, tactics, and deliverables—to streamline communication and keep teams aligned from concept to final delivery.

Why Background Characters Matter More Than You Think (2026)

Why Background Characters Matter More Than You Think (2026)

Background characters make animated worlds feel alive, adding realism and depth to every scene. Learn how animators use techniques like asset reuse, looping cycles, layering, and procedural generation to create believable crowds without overspending time or budget.

Animation Outsourcing: Best Practices for Studios In 2026

Animation Outsourcing: Best Practices for Studios In 2026

Outsourcing in animation helps studios save money, scale faster, and access global talent without compromising quality. Learn how to define your outsourcing needs, choose between freelancers and studios, manage assets, and streamline reviews to keep projects on track.

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Color Correction in Animation (2026): The Secret to Polished Scenes

Color Correction in Animation (2026): The Secret to Polished Scenes

Color correction is a crucial step in animation post-production, used to fix inconsistencies, unify tones, and enhance visual storytelling. Learn the essential techniques like white balance, saturation control, and color grading to bring polish and consistency to your animated work.

Why Over-Animation Hurts Your Storytelling In 2026

Why Over-Animation Hurts Your Storytelling In 2026

Over-animating can distract from your story, inflate production time, and overwhelm your audience. Learn how to simplify your animation workflow, focus on what matters, and bring clarity to your scenes with practical, studio-tested advice.

Build in Public: June 2025 Update

Build in Public: June 2025 Update

Welcome to our latest CGWire and Kitsu update! Over the past three months, we’ve been hard at work, and we’re excited to share all the progress, new features, and improvements we’ve made. Let’s dive in!

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Building the Perfect Animation Pitch (2026)

Building the Perfect Animation Pitch (2026)

Learn how to create an animation pitch bible that grabs attention—from story vision and character design to budgeting and presentation. This guide includes real examples and industry tips to help get your animated project off the ground.

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Hard Surface Modeling (2026): The Backbone of 3D Animation

Hard Surface Modeling (2026): The Backbone of 3D Animation

Hard surface modeling is essential to 3D animation—from coffee cups to spacecraft. Learn how artists build detailed environments with the right topology, clean geometry, and time-saving techniques like kitbashing and subdivision modeling.

Build in Public: March 2025 Update

Build in Public: March 2025 Update

Welcome to our latest CGWire and Kitsu update! Over the past three months, we’ve been hard at work, and we’re excited to share all the progress, new features, and improvements we’ve made.

Previs in Animation (2026): Mapping Out the Perfect Shot

Previs in Animation (2026): Mapping Out the Perfect Shot

Previsualization (previs) is the key to planning complex animation scenes before production. From storyboards to animatics, previs artists shape the blueprint for smooth, cost-effective workflows. Learn how previs enhances storytelling, camera work, and timing!

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The 12 Principles of Animation (2026): A Timeless Guide for Animators

The 12 Principles of Animation (2026): A Timeless Guide for Animators

The 12 principles of animation are the foundation of every great animation. Developed by Disney animators in the 1980s, these timeless techniques bring characters to life with weight, movement, and emotion. Learn how squash and stretch, anticipation, and staging can elevate your work!

Mastering Solid Drawing (2026): A Core Animation Principle

Mastering Solid Drawing (2026): A Core Animation Principle

Solid drawing is a cornerstone of the 12 principles of animation, giving characters and objects depth, volume, and movement. Learn how to bring your sketches to life with techniques like form, perspective, balance, and lighting in our latest blog post.

Writing Scripts for Animation: A Step-by-Step Guide (2026)

Writing Scripts for Animation: A Step-by-Step Guide (2026)

Every great animation begins with a strong script. Learn the essentials of animation scriptwriting in our latest blog post, from formatting and narrative arcs to crafting compelling character dialogues. Discover how to transform your ideas into powerful visual stories.

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Build in Public: December 2024 Update

Build in Public: December 2024 Update

Welcome to our latest CGWire and Kitsu update! Over the past three months, we’ve been hard at work, and we’re excited to share all the progress, new features, and improvements we’ve made.

(2026) How Smear Frames Enhance Animation

(2026) How Smear Frames Enhance Animation

Smear frames are the secret to creating fast, dynamic motion in animation. This article explores how animators use them in 2D and 3D work, with tips to bring energy and speed to your scenes.

(2026) The Art of Stepped Animation: Bringing Key Poses to Life

(2026) The Art of Stepped Animation: Bringing Key Poses to Life

Stepped animation allows animators to highlight essential movements by focusing on keyframes first, saving the finer details for spline animation later. Discover how this approach, using step mode in digital content creation tools, streamlines workflow and perfects timing for impactful animation.

Choosing the Best Laptop for Animation: A Complete Guide (2026)

Choosing the Best Laptop for Animation: A Complete Guide (2026)

Choosing the right laptop for animation can be daunting with so many options and specs to consider. This guide breaks down the essentials—from CPU power to screen resolution—to help you find the best laptop for your animation needs, even on a budget.

(2026) What is 2D Animation?

(2026) What is 2D Animation?

Explore the art of 2D animation, where movement and storytelling come to life through techniques like computer animation, stop motion, and motion graphics. From concept to final output, this post breaks down the key stages that make each project unique and engaging.

How Animatics Bring Stories to Life (2026)

How Animatics Bring Stories to Life (2026)

Creating an animated film? Even a 10-second animation takes hours to plan. Animatics help refine animations without the high cost. Learn all about how animators use and create animatics in our latest post!

(2026) The Art of Lip Syncing in Animated Films

(2026) The Art of Lip Syncing in Animated Films

What makes animated characters’ dialogue look real? Our latest article dives into the art of lip-syncing, exploring how animators match mouth movements with dialogue. From dialogue prep and phoneme analysis to keyframes, rendering, and QA, discover the process behind lifelike animation.

Customer Story: Tant Mieux Prod

Customer Story: Tant Mieux Prod

Tobie Lolness TV series, a 26x26 project, involved four different studios and required tight collaboration between all stakeholders. This is why they chose Kitsu for their project.

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How Light Shapes Emotion in Animation (2026)

How Light Shapes Emotion in Animation (2026)

Lighting can make or break an animation. It’s not just about visibility—it’s about storytelling. Subtle shifts in light shape emotions, set the mood, and highlight key moments. In our latest article, we dive into the full lighting process, from concept to final render.

Build in Public: September 2024 Update

Build in Public: September 2024 Update

Welcome to our latest CGWire and Kitsu update! Over the past three months, we’ve been hard at work, and we’re excited to share all the progress, new features, and improvements we’ve made.

Build In Public: June 2024 Update

Build In Public: June 2024 Update

Welcome to our new update about the CGWire company and Kitsu! This post will teach you everything we did during the past three months.

Techniques To Create More Engaging Animations In 2026

Techniques To Create More Engaging Animations In 2026

In this article, we explore 16 animation techniques to make your work more engaging. It usually doesn’t take much to get it right, but the devil is in the details and a single edit can make your animation memorable.

Camera Work In Animation (2026): 10 Basic Techniques To Master

Camera Work In Animation (2026): 10 Basic Techniques To Master

As our invisible eyes, the camera in animation has an active role. By meticulously controlling its movement, animators achieve a variety of effects to engage the viewers―far beyond simply showing us what's happening on screen, it's a powerful storytelling tool often unseen.

How To Build An Animation Portfolio In 2026

How To Build An Animation Portfolio In 2026

Landing your dream job pushes you to stand out from the crowd, and it starts with a strong animation portfolio―a chance to showcase your talent, skills, and creative vision to potential employers.

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Build In Public: March 2024 Update

Build In Public: March 2024 Update

Welcome to our Quarter update about the CGWire company and Kitsu! In this post, you will learn everything we did during the past three months.

Data Analytics in Animation Studio Management (2026)

Data Analytics in Animation Studio Management (2026)

As the animation industry continues to evolve in a digital age, understanding the importance of data analytics becomes increasingly crucial. Behind the scenes lies a treasure trove of production data waiting to be mined for valuable insights.

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How To Give Efficient Animation Feedback (2026)

How To Give Efficient Animation Feedback (2026)

You pour hours of work into completing a task only for your team to give vague, contradictory, or harsh feedback upon sharing your progress. Your day is ruined. You go through it anyway and sleep on it. But the next day, your client praises you, and it's like the sun shines a little brighter.

Together, We Are All Winners

Together, We Are All Winners

Next week my first child will be born. This new step in my life is an opportunity to pause and reflect on what we did with CGWire and where we are heading.

How To Manage Your Animation Production Budget (2026)

How To Manage Your Animation Production Budget (2026)

Your budget is your animation studio’s lifeline: you need to take care of it because your team’s livelihood depends on it. In this article, we list 9 points to consider to make the most of your animation budget!

Getting Started with Blender Rendering In 2026

Getting Started with Blender Rendering In 2026

Blender rendering is the process of generating image or video output files from 3D scenes created in Blender. Rendering is a highly resource-intensive task because you need to simulate complex physics like light, materials, and other visual elements to produce a realistic result.

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Animation Books You Should Read In 2026

Animation Books You Should Read In 2026

In any field, learning is essential. Growing skills is an essential part of all careers. Of course, we learn a lot by practicing but taking time to nurture the theory is important to perform better in any field. And animation is no exception. ‌

(2026) The 5 Main Types of Animation

(2026) The 5 Main Types of Animation

Animation comes in different shapes and forms, each with its pros and cons. As a business owner, marketing manager, or producer, it's important to understand them to hire the right animation studios and increase your return on investment.

Getting Started With Export In Blender In 2026

Getting Started With Export In Blender In 2026

Blender is a popular 3D computer graphics software used in animation. At some point in your project, you’ll need to export your files―to store them, share them with teammates, or use them in other specialized software like uploading to a rendering farm. Fortunately, Blender provides several export options: in this article, we explain each one and when they are best used in your animation pipeline to make the most of it. Lastly, we’ll talk about how to use Kitsu, our open-source production manag

Build In Public: July 2023 Update

Build In Public: July 2023 Update

Welcome to our new update about the CGWire company and Kitsu! In this post, you will learn all that we did during the past two months. Kitsu During these two months, we had to focus more on maintenance and some complex installations. Nevertheless, we were able to add a few key features to Kitsu. 1. Team Schedule It's a long-awaited feature. Many studios want to be able to manage their team workload through the schedule. It's now possible to do it right from Kitsu. With the team schedule, you

Concept in Animation (2026): Definition, Process, and Challenges

Concept in Animation (2026): Definition, Process, and Challenges

All animation projects start with an idea. The animation production process then takes these ideas and integrates them into a cohesive story. Bridging the gap between ideas and storytelling is no easy task, however: that’s where concept artists come into the picture to transform ideas and scripts into engaging visuals. But what goes on in the process, exactly? That’s what we set out to figure out in this article. What’s A Concept Artist A concept artist creates designs and illustrations to b

Rigging in Animation (2026): Definition, Process & Challenges

Rigging in Animation (2026): Definition, Process & Challenges

Rigging gives 3D models the ability to move. With rigs, you can make realistic animation. At CGWire, we help animation studios from all around the world manage their 3D animation assets so we know how important the rigging process is. But do you know exactly what goes on behind the scenes and how it works? We wrote this article to explain that, and maybe give you an idea on how you can build your own animations. In the following sections, we cover everything related to rigging: how it fits in

Kitsu brought support to the Annecy Cristal for the second time with Chicken For Linda

Kitsu brought support to the Annecy Cristal for the second time with Chicken For Linda

Last week, at Annecy Festival "Linda Veut du Poulet" and "27" from Miyu Productions won the Cristal Award for Feature and Short Films! The Cristal is the most renowned award for animation. Both movies used Kitsu to manage their workflow and their reviews. First and foremost, congrats to the teams behind these masterpieces! Let's have a special mention to the Directors Chiara Malta and Sébastien Laudenbach for Linda and Flora Anna for 27. These movies provide outstanding storytelling while propo

Sound Design in Animation (2026): Definition, Process & Challenges

Sound Design in Animation (2026): Definition, Process & Challenges

Animation relies on visuals, words, and sound. Without music, sound effects, and dialogues, stories would remain incomplete. Characters would lack souls. From the subtle harmonies that evoke emotion to the thunderous applauses that give you goosebumps, sound design is an important part of production. In this article, we take a look behind the scenes to explore the fascinating world of sound design in animation―the techniques, tools, and processes used by sound designers to bring animations to l

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Character Design in Animation (2026): Definition, Process & Challenges

Character Design in Animation (2026): Definition, Process & Challenges

To truly appreciate the significance of character design, one must understand its profound impact on our lives. Think of those cherished childhood memories spent glued to the television screen, eagerly following the adventures of our favorite characters. These animated drawings shaped our imagination, taught us valuable life lessons, and became lifelong companions. They ignited our dreams and sparked our creativity, leaving an indelible mark on who we are today. But what makes certain characters

(2026) Storyboarding in Animation: Definition, Process & Challenges

(2026) Storyboarding in Animation: Definition, Process & Challenges

An animation project takes months to produce and thus requires careful planning to deliver successfully: storyboarding is the first step to bring a script to life with visual representations that will influence the rest of the production. With Kitsu, we at CGWire have witnessed firsthand how important storyboarding is to help animation studios to come up with creative visions in collaborative, international environments. In this article, we offer a dive into the process of storyboarding―its pu

Build In Public: May 2023 Update

Build In Public: May 2023 Update

Welcome to our new update about the CGWire company and Kitsu! In this post, you will learn all we did during the past two months. Kitsu 1. Typed columns Metadata columns can now be typed. We introduced checkboxes and number columns. It is now easier for you to represent data. More will come later. If you want to see a specific type, let us know! 2. Search Engine In partnership with Monello Production, we improved significantly the search engine. You can now perform a search in names and met

Nicolas Pennec joins CGWire as Senior Javascript Engineer

Nicolas Pennec joins CGWire as Senior Javascript Engineer

Behind every advanced software, there is a team. Kitsu started as a one-person project, but while the adoption increased, it required more care in every aspect, from hosting to support. It's where I decided to build a team, starting with my business partner, Gwénaëlle! Then, Nicolas Ledez and Evan Blaudy joined us to ensure we offer a solid backend for our customer projects. Recently, the demand for features and related maintenance increased significantly. That's why it was time to hire someone

3D Modeling in Animation in 2026: Definition, Process & Challenges

3D Modeling in Animation in 2026: Definition, Process & Challenges

Over the past five years, virtually all major movies have relied heavily on 3D modeling, using it to attach characters to virtual sets and create captivating special effects. In modern animation, 3D modeling is an essential component. But have you ever wondered what modeling really is and how it works? In this article, we'll answer these questions and more, taking a closer look at the process, techniques, and tools behind 3D modeling. What’s Modeling Modeling is the process of creating 3D mod

Texturing and Shading in Animation (2026): Definition, Process & Challenges

Texturing and Shading in Animation (2026): Definition, Process & Challenges

Food without texture is like a blank canvas, lacking the richness and depth of flavors that make it enjoyable. The same holds true for 3D models: without texturing, they would appear flat and lifeless! In this article, we explore the crucial role of texturing and shading in animation. We break down the process, the people involved, and the techniques used to breathe life into 3D models. Let’s discover the secrets behind the mesmerizing visuals of your favorite animations! What’s Texturing Te

Grooming in Animation (2026): Definition, Process & Challenges

Grooming in Animation (2026): Definition, Process & Challenges

Have you ever wondered how animators manage to realistically model the 100,000 hairs on the average person's head in a reasonable amount of time? The answer lies in grooming! In this post, we take a closer look at the intricate art of grooming and how skilled artists handle the complexity of these 3D models to bring them to life in the animation pipeline. Get ready to be amazed! What’s Grooming Grooming is the process of creating and styling hair, leaves, feathers, scales and other types of s

Stereoscopy in Animation (2026): Definition, Process & Challenges

Stereoscopy in Animation (2026): Definition, Process & Challenges

Sight is undoubtedly the most powerful sense for the average person, and you can use its amazing properties to create incredible animation experiences! That’s what stereoscopy is all about. But have you ever wondered about the science behind it? Look no further than this blog post, where we uncover the techniques behind stereoscopy! What’s Stereoscopy Stereoscopy is a technique to create the illusion of three-dimensional depth by presenting slightly different images to each eye. This is done

Build In Public : March 2023 Update

Build In Public : March 2023 Update

From now on, we'll publish our bi-monthly update on our blog. Before that, it was shared only on our Discords. But we would like to make it available to all newcomers. That's why you will now be able to read it directly from here! Kitsu We had a lot of new Kitsu users in the past months. In terms of maintenance, it was very intense. Nevertheless, we found the time for adding new features: 1. Sequence and Episode tasks You can add tasks at the sequence and episode levels. It's handy to manage

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Animation Post-Production (2026): Definition, Process & Challenges

Animation Post-Production (2026): Definition, Process & Challenges

All good things must end, and animation productions aren’t different: in the final post-production phase, the original concept finally comes to life! But post-production isn’t to be taken lightly, as it plays a crucial role in shaping the final look and feel of your animated project. In this article, we’ll take a closer look at post-production: what it means, why it’s important to get it right, the process, and the challenges to account for. Let’s dive in! Definition Post-production is the p

(2026) VFX Artist: Definition, Process & Challenges

(2026) VFX Artist: Definition, Process & Challenges

From blockbuster films to anime and video games, visual effects (VFX) play a crucial role in animating captivating experiences. And at the heart of these incredible effects lies the expertise of VFX artists. In this article, we'll take a closer look at the work of VFX artists, exploring their role in shaping our favorite animated films and how they create these effects. What’s An VFX artist: Definition An VFX artist specializes in creating 2D and 3D visual effects, and rendering simulations

Compositing in Animation (2026): Definition, Process & Challenges

Compositing in Animation (2026): Definition, Process & Challenges

Compositing is the phase where layers and plates are combined into an almost-final image. A layer is a group of assets organized together to be easily edited, while a plate is a raw footage used as a base for adding after-effects. The result is a sequence of images for a shot, as well as stereoscopic (one variant for each eye) and textless (for international production) variants. Compositing In 5 Steps The graphic artist responsible for compositing is called a comper. The role can be divided

Pre-Production In Animation (2026): Definition, Process & Challenges

Pre-Production In Animation (2026): Definition, Process & Challenges

Anything is possible in the magical world of animation, if you get the pre-production phase right! Pre-production is the secret ingredient that makes every animation project come to life: it's where the magic begins, and where the imagination is let loose to come up with stunning visuals and captivating stories. But what is pre-production, exactly? In this post, we'll go through the artists, steps, and challenges behind this key phase. So, grab some popcorn, and let's discover the fascinating w

CGWire partners with Ranch Computing

CGWire partners with Ranch Computing

we worked out a partnership between Ranch and Kitsu: Ranch will offer free credits to Kitsu clients, and Ranch customers will receive one month free on their Kitsu subscription! Please, contact us for details.

Customer Story: Makuta VFX Studio

Customer Story: Makuta VFX Studio

Pete Draper, Makuta VFX Co-Founder, following their work on the RRR movie (one of the biggest blockbusters in India), accepted to share with us his experience of Kitsu. He told us how he took advantage of Kitsu to ship the production on time despite tight deadlines and unexpected covid lockdowns.

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Deep Dive Into The Kitsu Hosting Infrastructure

Deep Dive Into The Kitsu Hosting Infrastructure

Deploying a web server can be done quite easily. An IT willing to spend several days on it will achieve it for sure. But the problem is that running a cloud application is not about setting the web service, it's about managing the unexpected.

How To Make The Best Use of Your Productivity Quotas (2026)

How To Make The Best Use of Your Productivity Quotas (2026)

In production, it's common to set quota goals to facilitate planning and budgeting. These quotas are then used as indicators to know whether the team is going at the right pace or not. Quotas can be calculated in terms of frames per day, seconds per day, or finished tasks per day.

Our New Responsibilities

Our New Responsibilities

Recently, Ftrack, one of the main production trackers on the market, was acquired by a hedge fund name PSG. Until then, Ftrack was the biggest challenger of Shotgrid, the Autodesk tracking system. In some ways, it was our main competitor.

Customer Story: Miyu Studio

Customer Story: Miyu Studio

A few words about Miyu Founded in 2009 by Emmanuel-Alain Raynal, Miyu Productions is a TV production company specializing in animation. They create short and feature films alongside TV series. Since its inception, the company carries a strict editorial direction for all its projects. Miyu and Kitsu In this customer story, Carole, Production Manager at Miyu, will tell us how she implemented Kitsu in her studio. Carole, can you tell us more about you? I have always been passionate about animati

Customer story: Fost Studio

Customer story: Fost Studio

Learn how Fost Studio has set up Kitsu for their teams. Through their use of your solution, you will be able to understand better the benefits provided.

5 Kitsu Tips For Animation Production Management In 2026

5 Kitsu Tips For Animation Production Management In 2026

While discussing with our customers and watching their Kitsu, we figured out that they do interesting things that we didn't expect. In this blog post, we want to share with you a few tips coming from their usage. To make this post even better, we added two highlights on the hidden features of Kitsu.

Customer story: Autour de Minuit and Indie productions

Customer story: Autour de Minuit and Indie productions

Who is Autour de Minuit? For those who don't know, Autour de Minuit is a French film production company created in 2001 by Nicolas Schmerkin. Over time, the editorial line opened up to other genres and audiences such as documentaries, music videos, fiction or animation for kids and families. Now the company has two studios, one in Paris and one in Angoulême. Paris' studioThree years after the creation they realized that they also wanted to get into the distribution of animation and digital wo

The Blender Studio Choose Kitsu For Its Productions

The Blender Studio Choose Kitsu For Its Productions

As you know, we have worked hard for years on building Kitsu. We embraced a vision where creativity should be supported by Free and Open Source software. We have always considered that freelancers, students, hobbyists should access the same technologies as corporations.

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7 Tips For Better Use of Kitsu

7 Tips For Better Use of Kitsu

Kitsu is our main software at CGWire. It helps studios to deliver high-end content on a tight budget. With our solutions, you can keep…

Xilam Animation Sponsors New Features For Kitsu

Xilam Animation Sponsors New Features For Kitsu

Since the beginning of CGWire, most of the development we do is sponsored by CG studios. When a company wants to see some specific features in our software, they pay us to bring them on top of our roadmap. By doing this, they make the software progress faster in a way that suits their workflow. It makes the project more sustainable and allows us to add features that are really needed. This principle is part of the fundamentals of CGWire. That’s why, from now on, we would like to highlight the st

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Kitsu New Features

Kitsu New Features

We’ve been busy over the past few months building Kitsu 0.8! In this article you will find all the recent additions we made to Kitsu our…

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How To Keep Track Of The Progress Of Your CG Artists (2026)

How To Keep Track Of The Progress Of Your CG Artists (2026)

One of the key point of production management is to have up to date information about the current state of the production. One of the key point of production management is to have up to date information about the current state of the production. It ensures that everyone is on the same page and that

CGWire @ Annecy Festival 2018 (MIFA)

CGWire @ Annecy Festival 2018 (MIFA)

The Annecy Festival is to animation movies what is Cannes Festival to traditional movies. It’s the opportunity for producers, directors and…

On Agile CG Pipelines (2026)

On Agile CG Pipelines (2026)

Agile methodologies are well known among the web industry. They are designed to handle unpredictability of building software, especially in…

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