
How Sparx* Built a Production Infrastructure That Could Keep Up With Its Ambitions
The first thing you notice when you walk into Sparx*'s headquarters in Ho Chi Minh City is the scale of it: rows of workstations stretch across open floors, artists bent over tablets and dual-monitor setups, the hum of render farms audible somewhere behind the walls. Roughly 600 people come here every day to work on some of the biggest names in international entertainment: video games, animated films, shorts, cinematics, trailers, for some of the most technically demanding entertainment project


