List of Open Source Technologies for Your CG Pipeline
When we started CGWire we were looking for open-source technologies to go faster to build CG pipelines. We found numerous of them but it…
When we started CGWire we were looking for open-source technologies to go faster to build CG pipelines. We found numerous of them but it…
Agile methodologies are well known among the web industry. They are designed to handle unpredictability of building software, especially in…
Every shot in a CG production is made of assets built mainly by Modeling and Setup departments. These assets can be of any kind: character…
We all have our own way of working. Depending on our context, our team or our culture we can approach the exact same problem with very…
A few months ago, we started a community of CG Pipeline Engineers. To achieve that, we invited people to discuss on a private Slack…
As we mentioned in a previous blog post, A CG production can be represented as a graph structure. A movie is made of shots which are…
Having a shared database for all your tools is mandatory to ensure a good flow between them. But sometimes you need a simpler access to…
For CG artists, working on a new file which is clean means more productivity. When nodes are properly named, when positions of elements are…
One the principal reason to track every file and asset in a production is to manage the dependencies between them. It’s crucial to know…