CG Pipeline: Shot Casting
Every shot in a CG production is made of assets built mainly by Modeling and Setup departments. These assets can be of any kind: character…
CEO &Founder of CGWire
Every shot in a CG production is made of assets built mainly by Modeling and Setup departments. These assets can be of any kind: character…
Past month was very busy for CGWire. On november 13th we introduced our software solution at a CG event that occured annually at Angoulême…
We all have our own way of working. Depending on our context, our team or our culture we can approach the exact same problem with very…
A few months ago, we started a community of CG Pipeline Engineers. To achieve that, we invited people to discuss on a private Slack…
At each step of fabrication, a validation is needed. During the process, there are numerous back-and-forth between producers, directors and…
As we mentioned in a previous blog post, A CG production can be represented as a graph structure. A movie is made of shots which are…
Having a shared database for all your tools is mandatory to ensure a good flow between them. But sometimes you need a simpler access to…
For CG artists, working on a new file which is clean means more productivity. When nodes are properly named, when positions of elements are…
One the principal reason to track every file and asset in a production is to manage the dependencies between them. It’s crucial to know…